Reel 2012

 

Breakdown:

0:08 - 0:43 Shrek Forever After

Position:

Lighting Artist / Compositor
Dreamworks Animation (Los Angeles)
12 months

Details:

Type of project: Feature Animation
Director: Mike Mitchell
Production: Dreamworks Animation
Software: Dreamworks Animation in-house

Tasks:

Lighting rig
Look development
Fx lighting
Shot lighting
Compositing

0:44 - 0:50 Megamind

Position:

Lighting Artist / Compositor
Dreamworks Animation (Los Angeles)
5 months

Details:

Type of project: Feature Animation
Director: Tom McGrath
Production: Dreamworks Animation
Software: Dreamworks Animation in-house

Tasks:

Lighting
Compositing

0:51 - 1:05 Kung Fu Panda 2

Position:

Lighting Artist / Compositor
Dreamworks Animation (Los Angeles)
4 months

Details:

Type of project: Feature Animation
Director: Jennifer Yuh
Production: Dreamworks Animation
Software: Dreamworks Animation in-house

Tasks:

Lighting
Compositing

1:06 - 1:28 Puss In Boots

Position:

Lead Lighter / Compositor
Dreamworks Animation (Los Angeles)
4 months

Details:

Type of project: Feature animation
Director: Chris Miller
Production: Dreamworks Animation LLC
Software: Dreamworks Animation in-house / Nuke

Tasks:

Sequence lighting and compositing rig
Sequence look development
Leading and providing support for the team of production lighters
Shot lighting
Compositing

1:29 - 1:37 Monsters Vs Aliens

Position:

Lighting Artist / Compositor
Dreamworks Animation (Los Angeles)
7 months

Details:

Type of project: Feature Animation
Director: Rob Letterman and Conrad Vernon
Production: Dreamworks Animation
Software: Dreamworks Animation in-house

Tasks:

Lighting
Compositing

1:38 - 1:52 Dante01

Position:

Sequence Supervisor
Buf Cie (Paris)
3 months

Details:

Type of project: Feature Film
Director: Marc Caro
Production: Eskwad – Wild Bunch
Software: Buf Cie in-house

Tasks:

Complete creation of the shots from the animatic to the end
Modeling tools development
Scripts
Animation tools development

1:53 - 2:02 Spiderman 3

Position:

CG Artist
Buf Cie (Paris)
5 months

Details:

Type of project: Feature Film
Director: Sam Raimi
Production: Columbia
Software: Buf Cie in-house

Tasks:

Animatic of the shot
High definition modeling of many parts of the set
Shading and mapping
Scripted animation of many parts like the floating objects and the crystallization of all the elements
Creation of the fog and the dust passes
Compositing of the “inside the body” part of the plan

2:03 - 2:08 Speed Racer

Position:

CG Sets and Sequence Supervisor
Buf Cie (Paris)
8 months

Details:

Type of project: Feature Film
Director: Wachowski Brothers
Production: Warner Bros. Pictures
Software: Buf Cie in-house

Tasks:

Trained new team members
City construction (modeling tools / scripts, buildings LOD, scripted highway system, flying traffic system …)
FX
Matte painting
Lighting and rendering
Compositing

2:09 - 2:27 Arthur and the Invisibles

Position:

Senior CG Artist
Buf Cie (Paris)
27 months

Details:

Type of project: Feature Animation
Director: Luc Besson
Production: EuropaCorp / Avalanche / Apipoulaï Prod
Software: Dreamworks Animation in-house

Tasks:

Trained new team members
Calibration, rotoscoping and photo mapping from the models
Modeling, shading, mapping or rendering on the full 3d sets
Optimization for the rendering of the sets

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